Scenes and writing
The scene editor is where the story becomes playable: dialogue, narration, visual beats, choices, transitions, and jumps live together.
Scene content
Write player-facing text in the scene editor and use choices to shape the route. Preview the generated or imported structure before exporting.
Keep visual beats intentional
Backgrounds, character sprites, camera effects, transitions, and mood metadata should support the scene rather than obscure the writing. Reuse an established shot when the story has not changed location or viewpoint.