The NovellaForge manual

Learn the shape of the tool.

A practical guide to installing NovellaForge, creating a project, building scenes, managing assets, and sharing a playable result.

Chapters

The online manual will grow with the application. Start with the chapter that matches the work in front of you.

01

Getting started

Install the right build, create a project, and find the parts of NovellaForge that you will use most often.

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02

Projects and story structure

Projects are the container for your story bible, chapters, scenes, characters, relationships, assets, and export settings.

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03

Characters and relationships

Create a cast that can carry the story, then track the relationships and visual references that make scenes consistent.

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04

Scenes and writing

The scene editor is where the story becomes playable: dialogue, narration, visual beats, choices, transitions, and jumps live together.

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05

Assets and AI assistance

Use the asset library and AI tools as parts of the same creative loop, keeping final authorship and project files under your control.

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06

Playtest and export

Follow the story as a player, correct broken routes, and choose the package that matches how you intend to share it.

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07

Creator Studio licensing

Creator Studio uses a paid perpetual licence with one year of updates and a two-device activation limit.

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08

NovellaForge Player

Player is the free runtime for readers. It does not require a Creator Studio purchase.

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