Learn the shape of the tool.
A practical guide to installing NovellaForge, creating a project, building scenes, managing assets, and sharing a playable result.
Chapters
The online manual will grow with the application. Start with the chapter that matches the work in front of you.
Getting started
Install the right build, create a project, and find the parts of NovellaForge that you will use most often.
Read chapterProjects and story structure
Projects are the container for your story bible, chapters, scenes, characters, relationships, assets, and export settings.
Read chapterCharacters and relationships
Create a cast that can carry the story, then track the relationships and visual references that make scenes consistent.
Read chapterScenes and writing
The scene editor is where the story becomes playable: dialogue, narration, visual beats, choices, transitions, and jumps live together.
Read chapterAssets and AI assistance
Use the asset library and AI tools as parts of the same creative loop, keeping final authorship and project files under your control.
Read chapterPlaytest and export
Follow the story as a player, correct broken routes, and choose the package that matches how you intend to share it.
Read chapterCreator Studio licensing
Creator Studio uses a paid perpetual licence with one year of updates and a two-device activation limit.
Read chapterNovellaForge Player
Player is the free runtime for readers. It does not require a Creator Studio purchase.
Read chapter