Playtesting and publishing
Test your story, then ship it to players.
Playtest
Play from the start or from any scene. Story memory is visible while you play so you can check that choices have the effect you intended. The Overview page also lists problems such as missing pictures or broken jumps.
Publish
Publish builds a web player (a folder you can host anywhere, including itch.io) and standalone desktop players for Windows, macOS (Apple Silicon and Intel) and Linux. Desktop builds can be produced from any computer. Players never need NovellaForge installed.
Game icon
Choose a square picture (at least 256 × 256 pixels) as the game icon on the Overview page. It becomes the icon of the Windows and macOS apps and the game window.
Signing
Exported desktop games are not code-signed. macOS may need a one-time “Open anyway”, and Windows may show an “unrecognised app” notice. Each export includes a READ ME FIRST with the steps.